I was aware that the nazi zombies iphone game was a heavily 3d iphone game so at first this gave me good insentive to make a 3d iphone game in the first place. I wasn't sure on an average polygon count for the 3d models however. I either need to find a game that is superb with it's 3d or try and search up the specs for iphone when it comes to 3d graphics.
Robot rampage on iphone is a very simple idea. You take control of a giant robot and have to avoide obstacles by shooting them with a lazer beam. You control this lazer by moving you finger around the lazer will follow wherever your finger go's. It has a nice art style to it mixing a 3d depth feel whilst having all 2d objects. well chosen sound effects for the explosions etc but the actual game is rather repetative. Once you have completed the first stage The game doesnt really change which doesn't fare very well when it comes to replay value. The robot that you play as is ver "the day the earth stood still" inspired with a round circular head combined with a thin lit eye.
Iphone specs:
Size and weight1
- Height:
- 4.5 inches (115.2 mm)
- Width:
- 2.31 inches (58.6 mm)
- Depth:
- 0.37 inch (9.3 mm)
- Weight:
- 4.8 ounces (137 grams)
Capacity3
- 16GB or 32GB flash drive
Camera, photos, and video
- Video recording, HD (720p) up to 30 frames per second with audio
- 5-megapixel still camera
- VGA-quality photos and video at up to 30 frames per second with the front camera
- Tap to focus video or still images
- LED flash
- Photo and video geotagging
Display
- Retina display
- 3.5-inch (diagonal) widescreen Multi-Touch display
- 960-by-640-pixel resolution at 326 ppi
- 800:1 contrast ratio (typical)
- 500 cd/m2 max brightness (typical)
- Fingerprint-resistant oleophobic coating on front and back
- Support for display of multiple languages and characters simultaneously
Audio playback
- Frequency response: 20Hz to 20,000Hz
- Audio formats supported: AAC (8 to 320 Kbps), Protected AAC (from iTunes Store), HE-AAC, MP3 (8 to 320 Kbps), MP3 VBR, Audible (formats 2, 3, 4, Audible Enhanced Audio, AAX, and AAX+), Apple Lossless, AIFF, and WAV


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